Archive for the 'What wargamers know' Category

It takes 5 Shermans to kill a Tiger!

What wargamers know – 2

WW2: It takes 5 Shermans to kill a Tiger!

This one has been debunked across the internet, so why do I include it? Well, it still forms a backdrop to many wargamers appreciation of the Normandy battle and later in the war, encapsulated in the overall statement “German tanks were superior to Allied tanks”.

However, other similar comparisons in WW2 should lead to questioning of this whole approach. For me, a good counter-example is the comparatively poor quality of German tanks in the early part of the war, particularly in 1940 but also extending to mid-1941. We don’t ask the question, for example, “How many Panzer IIs do you need to kill a Char B1?”

It’s something of a truism that the Germans had relatively inferior tanks, in both quality and quantity, to the French in the early war and it was their use of radio, their combined arms doctrine, high level of training and leadership that helped the Germans to win the 1940 campaign. So, a more useful approach to these tank versus tank questions is to take a look at how the tanks were used in combat.

Interesting questions to look at include:

  • Deployment – tanks were not deployed singly, but sometimes in squadrons/platoons of 3 to 5, or more usually in companies of a dozen to just over 20.  In fact, most armoured doctrines specified “mass”, which meant division-sized formations at least. This means you’ll very rarely find a combat between x Shermans and a single Tiger, whatever Brad Pitt might make you think.
  • Training – Fighting successfully in tanks was very difficult. Fighting in a Tiger tank was extremely difficult – just starting the engine and moving it required a very high level of expertise and care, because of its engineering complexity. Shermans were technically easier and more reliable. For a good example of the importance of training, see accounts of the Battle of Arracourt (September 1944), when the highly effective US 4th Armoured Division met relatively untrained 111th and 113th Panzer Brigades (Shermans v Panthers).
  • Leadership
  • Methods of fighting – by which I mean both formal doctrine and actual practice. Shermans very rarely met Tigers, but then again “every tank was a Tiger”, so there was a massive perception problem (probably caused by early German successes such as Villers-Bocage). What was the Allied reaction to encountering German tanks, and how did they cope?

I’m hopeful that some of our wargaming encounters in Mission Command can help with a useful perspective on these types of question.

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Don’t put tanks into built-up areas!

What wargamers know – 1

This is the first  a post in series that I plan to do when I can’t think of anything else!

WW2: Don’t put tanks into built-up areas!

Because they’re vulnerable to hand-held infantry AT weapons, right?
Except, all armies did it during WW2, even late war when bazookas, PIATs and Panzerfausts abounded.

VB

Some possible reasons, in no particular order:

  • The tank crew cannot see what’s in the built-up area, so it’s quite possibly empty. If we don’t take it now, the enemy will occupy it, and then we’ll have to assault it later at much greater cost in lives and effort.
  • In any case, orders are to take the built-up area, and we’ve outstripped our infantry support, so we have no choice.
  • The tank crew are experienced and it’s worked before.
  • Infantry are scared by tanks, so often panic and flee (even if they have AT weapons).
  • Our infantry need close support from direct fire heavy weapons in built-up areas. Tanks are good at that. Especially if artillery is re-deploying forwards, so unavailable.
  • We accept the risk and the opportunity.
  • For the Germans in Normandy: it worked against the Russians, so it should work here.
  • For the British in Normandy: We need to keep infantry casualties down, so we’ll use armour.
  • For the US in Normandy: If we lose some Shermans, we’ve got plenty more. Besides, bocage is just as bad, if not worse.